The 'server is down' DISCUSSION thread

Soul_UK, Sun Oct 06 2013, 06:01PM

As per Broonie's request to keep the "The 'server is down' thread" to just reports of server failures, I thought I'd start this thread for the discussion of any server when it goes down (i.e. if you think you did something or might know why it crashed).

Therefore, report the crash in the normal thread, but then discuss it in here so the other thread doesn't get clogged up with chat.

Thanks cheesey
Re: The 'server is down' DISCUSSION thread
draze, Sun Oct 06 2013, 07:06PM

Might be a good idea to put this up as a sticky?
Re: The 'server is down' DISCUSSION thread
__RaZoR__, Mon Oct 07 2013, 05:17AM

FTBU Server just went down 5 mins ago from this timestamp.

What was we all doing:

__RaZoR__: I was crafting fences in menu.
Re: The 'server is down' DISCUSSION thread
piggles, Mon Oct 07 2013, 05:19AM

Server restart at around 6:15am Mon 07/10, i was afk (playing with a kitten), seems its not come back up again.
Re: The 'server is down' DISCUSSION thread
Chista, Mon Oct 07 2013, 07:01AM

Still think its suspicious that it starts crashing predominantly at reboot after about a week of playing. That means in a week something accumulates to such an amount that the boot script says something fulgar, flips his table and runs off ...

edit: ealru morning spelling....
Re: The 'server is down' DISCUSSION thread
, Mon Oct 07 2013, 08:30AM

seems to have happened around the time it crashed yesterday morning too.

/me rocks back and forth muttering and shivering from CFUK FTBU withdrawals
Re: The 'server is down' DISCUSSION thread
Chista, Mon Oct 07 2013, 08:47AM

aye, and itll happen tomorrow too. Once the failures to reboot started last time, they occurred every day.
Re: The 'server is down' DISCUSSION thread
adrenalynn, Tue Oct 08 2013, 05:54AM

Yep you're are right Chista... another failed restart.
Broonie what do you do different when manually restarting it?
Is there anything we can do to help, like, test something, check bug reports, mod versions or whatever else?
Re: The 'server is down' DISCUSSION thread
wjg999, Tue Oct 08 2013, 09:22AM

cant he use the same script he used on ultimate to delete 3/4ths of the ages?
Re: The 'server is down' DISCUSSION thread
Soul_UK, Tue Oct 08 2013, 09:38AM

How about banning the use / creation of ages for a few restarts to see if that makes any difference. I know a lot of people use them, but if they are causing the problem, perhaps it's worth limiting them somehow?
Re: The 'server is down' DISCUSSION thread
Chista, Tue Oct 08 2013, 09:41AM

manually deleting ages is also possible, but therell probably have to be a warning which ages are being deleted so people dont lose their quarries etc. Perhaps we should help out by documenting what ages we trash?
Re: The 'server is down' DISCUSSION thread
draze, Tue Oct 08 2013, 10:34AM

Tbh i think a full wipe of all ages even the top 10 every sunday would help.
Re: The 'server is down' DISCUSSION thread
Soul_UK, Tue Oct 08 2013, 09:54PM

My thinking on the subject is that with each age being created, it's another little world the server has to store, track and run (as required). Therefore once a certain number have been made, it kinda clogs the whole system up and the server can't cope come the restart (times-out perhaps trying to re-load all the ages???).

Therefore I agree with Draze's suggestion. If they are all fully wiped come the end of the week, people will know to remove their stuff before then.

As I've not made an age yet (and have no idea or need to right now) - can one player make more than 1 age? If so, I would also say that people should be limited to 1 age per week (along with the weekly wipe). Also, can the person who created an Age remove it?

I think if we can cut right back on the use of Ages for a little while to see if this improves the reliability of the server, it'll help to rule them out if nothing changes. rolleyes
Re: The 'server is down' DISCUSSION thread
adrenalynn, Wed Oct 09 2013, 03:15AM

Yes a player can create more than one age. Most of the time you even have to, to farm the mystcraft ages and to get the age(s) you want.
Cleanu is a problem because players can destroy the description book but that does not destroy the age.
A full whipe of all ages once per week sounds good to me.
Re: The 'server is down' DISCUSSION thread
piggles, Wed Oct 09 2013, 06:28AM

This is all assuming that the ages are the problem, it could be down to some rednet wire touching something or some such.
Re: The 'server is down' DISCUSSION thread
Chista, Wed Oct 09 2013, 08:16AM

Its more likely that in the case of reboots, the ages are the problem. Redstone should not technically be an issue unless it's chunk is loaded, and even then it should theoretically also cause crashes at times other then reboots. i.e. whenever a player gets near the faulty rednet.

It's worth trying a weekly age wipe at least, since people will know it happens on sundays so theyll be able to take their stuff out on saturdays.

I think limiting people to one age will only be fair if there is a book someplace with all pages in it, so people dont need to look for pages to get what they want, something I intended to make in the previous world.
Re: The 'server is down' DISCUSSION thread
boriseng, Wed Oct 09 2013, 09:58AM

I think I read somewhere that every age has a group of "spawn" chunks that have to be loaded at reboot. I think there might have been a mod or tweak to suppress it.
Re: The 'server is down' DISCUSSION thread
SpinDreams, Wed Oct 09 2013, 07:29PM

Are ages strictly necessary? I tried them once but they just seem like a convenient way to get lots of resources quicker. I know a lot of other FTB servers ban them completely and it would seem that they are maybe more trouble than they are worth server resource wise, we might even be able to have more than 10 users without them which I think is much more important...
Re: The 'server is down' DISCUSSION thread
Chista, Thu Oct 10 2013, 06:35AM

for me, I love ages. Stops all the ugly quarryholes in the overworld and you can make ages that you just think are really pretty.

Small biomes ages are also really useful to be able to keep all your bee breeding loaded, though less useful if you have to move everything out every week.

I'd be sad if mystcraft did go, but I'd understand.
Re: The 'server is down' DISCUSSION thread
__RaZoR__, Thu Oct 10 2013, 07:24AM

Keep the ages, and wipe them clean once a week. 1 Full week is more than enough for someone to venture and gather resources, pages or whatever. But don't ban completely, its taking a good part of FTB away if you did ban the mod.
Re: The 'server is down' DISCUSSION thread
SpinDreams, Thu Oct 10 2013, 01:45PM

I understand but for me it is far more important that the server is stable, available and accessible. And there are still a shed load of stuff to do with FTB even without mystcraft
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 09:09AM

I thinks its best to determine for 100% that is is mystcraft. Right now it is the "most likely" issue, true. but we don't really KNOW it is mystcraft until we tried to remove ages and see if the issue is still there.

If it is 100% mystcraft, the decision to take it off can always be made. Right now it's more like a 95%. after all:

x-chunk rednet has a chance to crash the server. Should we ban it?
taking a golem's marker while it's active crashes the server (solo too by the way) should we ban it?
A certain axe used on certain trees can kick everyone but the user off the server. Not disclosing said axe for fear of tries... Should the mod that includes it be banned?

In some cases, taking care with things is better then to outright throw it off. We'd have about 6 mods left otherwise, as just about every mod used wrongly can cause client and/or server crashes.

Re: The 'server is down' DISCUSSION thread
, Fri Oct 11 2013, 09:34AM

things we can do to avoid crashing the server are fine, as I'd like to think we're all responsible people. This restart problem though can't really be helped by us, as we need to make multiple ages to learn all the parts.

is there a way to give us all the ingredients to make an age? if so, perhaps then we can agree to use it to create our ideal age, and be restricted to just that one per person
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 09:42AM

creatively spawned notebooks have all pages in them. however, it is also possible to have the community pool their pages, that way fewer ages need to be made all in all.
Re: The 'server is down' DISCUSSION thread
adrenalynn, Fri Oct 11 2013, 10:02AM

As far as the pages go i think the community should be able to help each other out as in copying pages. Doesn't need to be for free you can also ask for a fee if wanted or simply trade pages.

For the server restart problem we'll have to wait for words from broonie. I'm still wondering why the auto restart failes but manual restarts work fine. Seems like no script can match the skills of broonie's magic fingers wink
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 10:25AM

[erhaps the script uses an array of a certain length to initiate ages, and when ages are >50 the array becomes too short or somesuch thing... hmmz
Re: The 'server is down' DISCUSSION thread
, Fri Oct 11 2013, 12:26PM

Server down again, Not sure when it went down, but it's down now. It might have been me, I think I forgot to turn off my rednet + soul cage spawner. If not, I think that the ages are a good reason that the server is down.
Re: The 'server is down' DISCUSSION thread
draze, Fri Oct 11 2013, 02:42PM

For all we know it could be the soul cages themselves. To be honest there are so many unstable mods to varied levels in FTB that we can't be entirely sure what's causing the fails.

The only sure fire way to figure it out is to take the most likely and work from there until there's a fix/patch released by the dev teams.
Re: The 'server is down' DISCUSSION thread
adrenalynn, Fri Oct 11 2013, 03:08PM

Wait was the server up in between? I checked every hour or so and am quite sure it just is still down after the failed restart this morning.
No matter how buggy a mod is, items in unloaded chunks generally do not cause trouble. The server just does not come up properly after restart or maybe hangs on shutdown (although that would be easy to fix)
So either a mod/world initialization problem or resource problem (cpu/mem/disk) or maybe corrupted map or something like that.
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 03:12PM

it has been down all day.

I hope its not gonna be another map reset, or if it is that maybe BoP can be on because it's getting rather boring to start over all the time.
Re: The 'server is down' DISCUSSION thread
draze, Fri Oct 11 2013, 03:35PM

heh.. i posted in the wrong thread. HAH.

Ok BoP "IS" enabled. there's quite a few other mods that need configured to fully activate it. Why they didn't just allow it as default so you could just turn it off is beyond me.

The first reset was due to the advanced info panels. Second reset was due to broonies failed raid array. So hopefully no reset required this time.
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 04:52PM

Yeah, I quite understand how figuring out what the proper world type for a BoP world in the server config is... annoying. I don't get why it's a world type really, other then to avoid BoP and other add-all-the-biomes mods from going at eachothers necks. Apparently a BoP world disables all biomes and then manually adds all the vanilla and BoP biomes or somesuch jazz.

Re: The 'server is down' DISCUSSION thread
draze, Fri Oct 11 2013, 07:23PM

i suppose that makes sense. If it's active already it means that all the others would have to be deactivated by broonie. Really it should just be a matter of activating BoP and integral to it's script has an exclusion for all the other types to load on world generation meaning it would have a clean plate to launch it's own modded/vanilla world gen code.
Re: The 'server is down' DISCUSSION thread
Chista, Fri Oct 11 2013, 07:43PM

It wouldn't be active unless you altered world type in the server configs to a BoP type world.


Re: The 'server is down' DISCUSSION thread
adrenalynn, Sat Oct 12 2013, 08:31AM

Wohooo smile Unleashed did come up again after restart today.
Thanks Broonie!
Re: The 'server is down' DISCUSSION thread
__RaZoR__, Sun Oct 13 2013, 10:06AM

This is really annoying now. Don't get me wrong, but Broonie bud, you need to either make yourself availible on time of restart incase the server does not restart to do it manually or clear the ages (if thats the cause)

Please don't think im rude cos im not, its just not a good server support. Can't you give the access to another mod or admin to restart the server?
Re: The 'server is down' DISCUSSION thread
Hotmage100, Sun Oct 13 2013, 12:26PM

Well broonie is very busy with life Razor you can't expect him sitting around all day to monitor the status of the server tongue He is trying his best to fix everything. He also need to code the CFUK Updates that comes along with 1.7 cheesey I know it is frustrating that the server is down and we can't enjoy it after a week of hectic life on the weekends smile
Re: The 'server is down' DISCUSSION thread
Chista, Sun Oct 13 2013, 01:55PM

We often cant enjoy it after a week of hectic life anyway~
Re: The 'server is down' DISCUSSION thread
Soul_UK, Sun Oct 13 2013, 07:56PM

Broonie is working his ass off to try and fix that.

Just remember that he's got the vanilla server running sweet as a nut, which only has a CFUK mod and perhaps a few server mods to deal with. With FTBu and other similar mod packs, there are LOADS of mods to deal with.

The mods in other packs will probably work perfectly fine in the "ideal" server - but I bet you that's an offline / hidden one. Broonie has to scan through the code of EVERY mod, trying to remember it all to figure out what is conflicting with what. That's not an easy job at all!

Broonie, like a lot of us, also has a job and a life ... so don't criticise him for not being there to fix stuff as it breaks.
Re: The 'server is down' DISCUSSION thread
__RaZoR__, Mon Oct 14 2013, 12:15PM


Broonie is working his ass off to try and fix that.

Just remember that he's got the vanilla server running sweet as a nut, which only has a CFUK mod and perhaps a few server mods to deal with. With FTBu and other similar mod packs, there are LOADS of mods to deal with.

The mods in other packs will probably work perfectly fine in the "ideal" server - but I bet you that's an offline / hidden one. Broonie has to scan through the code of EVERY mod, trying to remember it all to figure out what is conflicting with what. That's not an easy job at all!

Broonie, like a lot of us, also has a job and a life ... so don't criticise him for not being there to fix stuff as it breaks.

Soul_UK

I understand he is a busy guy. I'm not slanting him and no need to be defensive. I just think he could share the responsibility with other mods etc to take the load of him. Not having a server running for 5 hours is wasting more of his effort. Im not knocking him, just think he needs to appoint a partner to help with things thats all.
Re: The 'server is down' DISCUSSION thread
__RaZoR__, Mon Oct 14 2013, 12:17PM

Well i guess the idea it didnt work :/ Im going to say 99% of the problem is the ages, i think a weekly wipe would help?
Re: The 'server is down' DISCUSSION thread
draze, Mon Oct 14 2013, 05:50PM

Broonie probably has that in mind he's just having to work hard to finalise the new CFUK plugins
Re: The 'server is down' DISCUSSION thread
adrenalynn, Tue Oct 15 2013, 12:52PM

On saturday server restart did work. On sunday it did not, monday and today it did work.
Monday and today several guys, including me, befored a complete base shutdown. i.e. shutdown all power supply and machinery. Since player chunks are not loaded on restart this probably doesn't matter but could it maybe be the enderthermic pumps, all of them chunk loading at the same time?
So some guys switching off their pumps and easing the load?
Re: The 'server is down' DISCUSSION thread
Soul_UK, Tue Oct 15 2013, 04:30PM

Well that would help - as if you remember that on the Tekkit server, leaving machines running (and them spilling entities) was one of the main causes of server crashes and bad lag ... So you could have a point there Adrenalynn.

If everyone could make sure their machinery is off before leaving the server (especially before a restart), we'll see if that helps the restarts smile
Re: The 'server is down' DISCUSSION thread
draze, Tue Oct 15 2013, 09:59PM

Ok guys if you want to know the reason of tonights crash. draw your attention to the servers down thread recent post.
Re: The 'server is down' DISCUSSION thread
squaffle, Wed Oct 16 2013, 07:39PM

oh god, hoping it we don't lose the entire map again -_-
If we do should we change pack slightly to keep it interesting/perhaps slightly reduce issues?
DW20 pack has a few less mods I believe so might be something of a middle ground . .
Re: The 'server is down' DISCUSSION thread
draze, Wed Oct 16 2013, 09:43PM

nahh, broonie rolled it back to a previous backup. I've removed info panels from our base squaff. I suggest others do the same when they read this message.
Re: The 'server is down' DISCUSSION thread
SpinDreams, Thu Oct 17 2013, 07:19AM


nahh, broonie rolled it back to a previous backup. I've removed info panels from our base squaff. I suggest others do the same when they read this message.

draze


Draze, I find it very confusing/disappointing why you were using them in the first place since you know they have been the source of map corruption and the last two map resets and were I beleave BANNED!. Please don't say you didn't know!!!

Broonie, in most mods you can ban individual items, the Industrial information panels are part of IC2 I believe which has a config file to restrict creation of items. You can also remove items from NEI recipe using NEIServer.cfg which although not stopping the making may "discourage" creation. You could also install a mod like the recipe remover mode at http://www.minecraftforum.net/topic/1475847-162-forgeirc-v1018-soul-shards-v1039-and-recipe-remover-v11-updated-9162013/
Re: The 'server is down' DISCUSSION thread
SpinDreams, Thu Oct 17 2013, 07:35AM

Broonie, just read that ForgeEssentials has an item banning mod which you could use also.
Re: The 'server is down' DISCUSSION thread
Michael_scott, Thu Oct 17 2013, 07:58AM

Broonie knows what hes doing. Trust me. And as for Draze he knew about advanced information pannels which were banned not the regular ones which were not. Helpers cant get access to banned items incase you didnt know.

Also the pannels can still causes even when banned believe it or not...Im not a guy who knows about this stuff but from the conversations with Broonie and Draze i can tell you that they are still causing errors as other parts of FTBU call upon their code.
Re: The 'server is down' DISCUSSION thread
SpinDreams, Thu Oct 17 2013, 09:56AM

I'm sure he does Michael, but it has been two complete resets now and a lot of us have lost a LOT of work, I am just getting back into the game and I just found my ideal base location so im putting my thoughts out there in case any options have been overlooked as I don't want there to be a third reset any time soon . No offence is meant to anyone.

I was under the impression anything "information panel" be it advanced or otherwise was a no go (I have never used either of them so dont know the difference). Anyway nuff said.
Re: The 'server is down' DISCUSSION thread
draze, Thu Oct 17 2013, 03:55PM

Yeah i assumed the problems were due to the advanced info panels structural coding (flex, skew, tilt etc) Which is a very new piece of coding for the mod, sort of along the lines of microblocks, but they've had time to settle in the previous FTB mods.

I didn't go overboard on the panels this time round either, only 4 single panels with no extenders and only 2 were active. But like Mic said, the coding is apparently used for other things as well.

The code in question is the tangled web for the entire sensors mod coding which as far as i'm reading seems to be tied into a ton of other mods including nuclear reactor control. anything that can potentially take or use a sensor card. Which to everyones dismay also includes Railcraft tanks.
Even placing one of these machines can activate the relevant coding within the sensors mod. This unfortunately is around 40% of the devices in FTBu now.

Whether the sensor is used or not the mod coding is still active in the background to allow the sensors to be used on all of these machines and items.
Re: The 'server is down' DISCUSSION thread
piggles, Fri Oct 18 2013, 12:09AM

feels like ground hog day atm, wish there was some way to check if tomorrow will happen or not :S
Re: The 'server is down' DISCUSSION thread
SpinDreams, Fri Oct 18 2013, 08:10AM

I am wondering if the corruption is happening at the point of restart, maybe broonie could do some tests?
Re: The 'server is down' DISCUSSION thread
draze, Fri Oct 18 2013, 11:34AM

This time it had something to do with the wireless redstone map. Unfortunately these issues seem to be on mods that are tied into so many different Mods/Items. Really this is down to very poor coding to begin with. I'm hoping they come out with a fix soon otherwise i'm joining the others to vote for removal of FTBu until such time as it's server based stable (which also includes the bugs forcing a low player limit)
Re: The 'server is down' DISCUSSION thread
squaffle, Fri Oct 18 2013, 04:44PM

If we're forced to change due do the interlinked coding (though would be terrible to lose work) perhaps a custom modpack would be the answer ? http://www.technicpack.net/modpack/list has vast variation of user and admin assembled packs inc some fresh mods to ease the "reset startup phase".
Could even do a specially selected crazyfools modpack (though I expect that'd be yet more work).
I thiiink there's an ftb equivalent but don't quote me on that; I only mention custom packs as that way problem and poorly coded mods could simply be removed from the pack if they became an issue right ?
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Fri Oct 18 2013, 08:43PM

I think the problem is down to me, when I log in i'm in a void and then i get a java socket read error and it crashes.

I've added a screenie of what i see..
40
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Sat Oct 19 2013, 09:21AM

Just tried to log on this morning 10:15 to see if deleting my player file had helped and its still the same, when I joined the server crashed?
Re: The 'server is down' DISCUSSION thread
adrenalynn, Sat Oct 19 2013, 11:50AM

Are you sure your player file already was deleted? Maybe broonie didn't have the time to do it, yet.
Re: The 'server is down' DISCUSSION thread
Soul_UK, Mon Oct 21 2013, 08:41PM

I would think that if your profile was reset, you would start at spawn when you logged in TheBlueGenie. Therefore please confirm with Broonie that your player file has been reset before logging in again.

If you do log in again and start at spawn, do NOT go home again - as it seems like that chunk in the server is a Baaaaaaaad one!!!
Re: The 'server is down' DISCUSSION thread
adrenalynn, Tue Oct 29 2013, 05:01AM

Random crash at 04:53 GMT (unleashed ofc). Restart worked so all is up again.
I had a soulshard mob spawner actively running and warped away and back there. Maybe that caused the crash with chunk loading the spawner. Just a wild guess since i often get lag trouble with that spawner
Re: The 'server is down' DISCUSSION thread
, Wed Oct 30 2013, 05:40PM

Is minecraft.crazy-fools.co.uk:25565 down taking ages to log in?
Re: The 'server is down' DISCUSSION thread
Freddyfrog, Wed Oct 30 2013, 06:05PM

Nope its all fine for me.
Re: The 'server is down' DISCUSSION thread
, Wed Oct 30 2013, 07:54PM

Any idea why I can't log in? Just stays on Logging in... for ages?
Re: The 'server is down' DISCUSSION thread
Freddyfrog, Wed Oct 30 2013, 08:59PM

wrong version ? server is still 1.6.
Re: The 'server is down' DISCUSSION thread
piggles, Sat Nov 02 2013, 05:17AM

(ftbultimate) had a brief moment tonite at 5:10am everyone got dropped for about 1 min before we could re-connect, just wondering if theres anything in the logs or maybe just a connection interruption?
Re: The 'server is down' DISCUSSION thread
draze, Sat Nov 02 2013, 06:36PM

FTBu

Happened again at 18:32pm.
probably just network dropouts.

Edit: 18:32, 18:35,
Re: The 'server is down' DISCUSSION thread
BRooNiE, Sat Nov 02 2013, 06:49PM

Network dropouts are highly unlikely on this network, the servers just crashing (and CFUK master server restarting automatically). FTBU is the only server covered by this (trial) automatic restarter just now.
Re: The 'server is down' DISCUSSION thread
draze, Sun Nov 03 2013, 02:49PM

oh! nice. Well it seems to be working. 3rd time the server stayed alive.
Re: The 'server is down' DISCUSSION thread
boriseng, Mon Nov 04 2013, 01:48PM

Is there an issue with information panels and tickthreading?
Re: The 'server is down' DISCUSSION thread
draze, Sun Nov 10 2013, 12:33AM

Ok note to everyone planning on using wired modems with CC. When messing with the modems. Make sure the script is terminated otherwise it crashes the server...

yes.... it was me...... again.
Re: The 'server is down' DISCUSSION thread
draze, Thu Jan 30 2014, 09:25PM

All servers inaccessable as of 21:00 30/01/14

*"Network" failure at host maybe.

Please be patient until the servers are available again.

*"Network" - Data (slow or non existant), Servers down, Power outage or any of countless things in between that could be causing issues."

EDIT: FTBu is getting very inconsistent connections for a brief moment however Vanilla and FTBultimate are inaccessible"
Re: The 'server is down' DISCUSSION thread
piggles, Fri Jan 31 2014, 07:14PM

i was just finishing my new (2spawner) grinder on vanilla when i noticed my chat wasn't getting to the server, but everything else "seemed" to be working, now i just can't connect frown
Re: The 'server is down' DISCUSSION thread
AlexKockica, Fri Jan 31 2014, 07:17PM

same here Piggles.. was working on somthing, but chat wasn't going through.. then I dc-ed.. Same like yesterday
Re: The 'server is down' DISCUSSION thread
draze, Fri Jan 31 2014, 07:57PM

Yeah same as yesterday guys. All servers inaccessible.
Re: The 'server is down' DISCUSSION thread
kukkamakkara, Thu Feb 06 2014, 12:56PM


special What is the current situation with FTBU?

I accidentally the whole FTB folder so now I have updated versions of
all of the crap, and it gives me the list of all incorrect plugin versions, and
renders me unable to connect to the Unleashed server.

Is there gonna be an update for the FTBU server soon? dodge



dead dead dodge suprised cry suprised cheesey special confused amazed frown
Re: The 'server is down' DISCUSSION thread
Discharge, Mon Feb 10 2014, 09:40AM

You need to use Unleashed 1.1.3. Select it from the launcher.
Re: The 'server is down' DISCUSSION thread
kukkamakkara, Mon Feb 10 2014, 06:44PM

Damn I'm blind.
Oh well, plenty of thanks for pointing it out!
Didn't see there was an option for such.

[EDIT]
Nah got my hopes up for nothing.
Does not work. Still gives the list of plugins that are not there

[EDIT2]
And now it works for some reason.
Go figure. cheesey
Re: The 'server is down' DISCUSSION thread
Soul_UK, Tue Mar 11 2014, 09:32PM

Just to add to this, I am running FTB Unleashed 1.1.7 with a few custom mods and I just logged into the server fine.

If needed, I have uploaded my files for FTBU with the few allowed mods I have installed (for 64-bit Windows systems) in the following topic: wink

http://www.crazy-fools.co.uk/p/forum/forum_viewtopic.php?38474.post
Re: The 'server is down' DISCUSSION thread
draze, Wed Mar 26 2014, 08:35PM

Please do not connect to CFUK servers Vanilla or FTBm at this time. Any connections are causing the server or connection to crash out.

I have PM'd Broonie the issue. Please be patient until such time as the error has been rectified.

Sorry for the inconvenience.

Please use this thread to discuss further.
Re: The 'server is down' DISCUSSION thread
gotorm, Wed Mar 26 2014, 08:37PM

Possible cause: making end stone in transposer (which is what I was doing before crash).
Re: The 'server is down' DISCUSSION thread
Chista, Wed Mar 26 2014, 08:37PM

Seemed to start with the Minecraft session server going down. Though those are up again now, i suppose continued issues with minecraft servers themselves can't be excluded.
Re: The 'server is down' DISCUSSION thread
wjg999, Wed Mar 26 2014, 08:39PM

it seems to crash once i log in.. oinkpiggles was in be in the server aswell but did not seem to crash the server until i joined..
Re: The 'server is down' DISCUSSION thread
draze, Wed Mar 26 2014, 08:49PM

It seems to be that one person can log in. Any more than one and the server stalls and restarts or at least appears to from our end.
Re: The 'server is down' DISCUSSION thread
SpinDreams, Wed Mar 26 2014, 08:53PM


It seems to be that one person can log in. Any more than one and the server stalls and restarts or at least appears to from our end.

draze

Yep looks that way, I was on on my own no probs, someone else come on and crash.
Re: The 'server is down' DISCUSSION thread
squaffle, Wed Mar 26 2014, 09:48PM

oh, logged into the FTBm server before coming on to check the forum. I did notice that two people left vanilla when I joined, though if there are two people on there does that mean it's still an issue ?
Re: The 'server is down' DISCUSSION thread
, Wed Mar 26 2014, 09:53PM

Vanilla crashes if there is more then one atm.
Re: The 'server is down' DISCUSSION thread
Soul_UK, Thu Mar 27 2014, 01:57AM

In case it's any help - I got the following after logging in with one other player on the server (FTB Log file text):

2014-03-27 01:53:22 [INFO] [STDERR] java.net.SocketTimeoutException: Read timed out
2014-03-27 01:53:22 [INFO] [STDERR] at java.net.SocketInputStream.socketRead0(Native Method)
2014-03-27 01:53:22 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at java.io.FilterInputStream.read(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at org.bouncycastle.crypto.io.CipherInputStream.nextChunk(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at org.bouncycastle.crypto.io.CipherInputStream.read(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at java.io.DataInputStream.readUnsignedByte(Unknown Source)
2014-03-27 01:53:22 [INFO] [STDERR] at net.minecraft.network.packet.Packet.func_73272_a(Packet.java:145)
2014-03-27 01:53:22 [INFO] [STDERR] at net.minecraft.network.TcpConnection.func_74447_i(TcpConnection.java:325)
2014-03-27 01:53:22 [INFO] [STDERR] at net.minecraft.network.TcpConnection.func_74450_c(TcpConnection.java:549)
2014-03-27 01:53:22 [INFO] [STDERR] at net.minecraft.network.TcpReaderThread.run(SourceFile:94)


Hope that's of some help?
Re: The 'server is down' DISCUSSION thread
AlexKockica, Thu Mar 27 2014, 03:09AM

yeah, ftbm crashes every time I log in.. and there's 1 player online before I log in.. so that seems to be the problem.. odd
Re: The 'server is down' DISCUSSION thread
, Thu Mar 27 2014, 08:37AM

d'oh just saw this after reporting in the other thread.

was trying to get on to shutdown my machines.. managed to turn my quarry off again. phew.

yesterday the server would crash when i logged in no matter who was online, then after the crash it'd be fine and i could log in ok. thought it was a problem with my base but as you can see all things are off and entity rate is fine:

SOPcCFa

Image size manually scaled (perhaps autoscaling could be a function of the upcoming website revamp?)
Re: The 'server is down' DISCUSSION thread
draze, Thu Mar 27 2014, 11:53AM

dat image size.....
Re: The 'server is down' DISCUSSION thread
, Thu Mar 27 2014, 12:01PM

scaled it. i figured it'd be autoscaled like every other forum i use, but nope! lol
Re: The 'server is down' DISCUSSION thread
Soul_UK, Thu Mar 27 2014, 09:56PM

Images are auto-scaled if you upload them in your post as an attachment wink
Re: The 'server is down' DISCUSSION thread
, Thu Mar 27 2014, 10:01PM

gosh i've not uploaded to a forum for so long, especially since i can just press ctrl+v on the imgur website immediately after pressing print screen in game.

Isn't there a limit amount of images though?
Re: The 'server is down' DISCUSSION thread
boriseng, Fri Mar 28 2014, 03:11PM

Any update on FTBu?
Also on FTBm who's got the base near spawn, and would they mind if I camp there a bit until I can get my own place
Re: The 'server is down' DISCUSSION thread
, Fri Mar 28 2014, 03:27PM

Check the status thread, Broonie mentioned waiting on something to come from the modders iirc.

are you talking about the big grey monstrosity similar to one of the late twin towers? yeah that's mine cheesey - and sure. if you can find the materials to make your own ME storage drive you can even use the ME crafting system that's installed.

you will need to turn on the Reactor in the corner for the machines not connected to the ME system, and flip the lever on the MFE to use the IC2 system and auto crafting once you've got your ME storage drive sorted.

EDIT- please remember to turn off the MFE and reactor when you're done. the reactor battery will then drain and ME system will shutdown about 15 mins later.
Re: The 'server is down' DISCUSSION thread
squaffle, Sat Mar 29 2014, 07:15PM

I think something in my base is causing issues; it crashed last night and threw everyone off then afterwards Micke and I managed to get on. After a bit of play we suffered a number of crashes till I gave up and today whenever I log on the server crashes (there were 3 people on at one point).
The only thing I was doing differently last night was using the "auto enchantment table" from openblocks ( ID 2561 in single player)

I put in several books at once and it enchanted one (thereby moving one book to the right) and should then have auto outputted into a hopper underneath. Ofc this could be unrelated but nonetheless . .

[Edit]: Just tried the exact same setup in SP and no crash or lag at all; works flawlessly. . . even so would love to be able to play, lol
Re: The 'server is down' DISCUSSION thread
, Sat Mar 29 2014, 10:19PM

i saw micke online tonight after what i thought was the >1 online bug kicking me out.

coincidence?
Re: The 'server is down' DISCUSSION thread
squaffle, Sun Mar 30 2014, 03:18AM

Nope; happened too many times to be coincidence; my base chunk is broken. Tried logging in with different users on and crashes the server.

Last good backup would be the friday night one I believe since it was early hours of that following morning that I installed the auto enchantment table.
I realise Broonie is busy and from what I understand, a chunk rollback is a pain but nonetheless; logging in would be appreciated xD

I could log in to check co-ords but that would crash it again . . can do though if requested. There's a warp "squaffbase" there that could help co-ord pinpointing but that's probably about 2 chunks over from the one that holds the table . .

Anyone else effectively locked out or just me atm ?
[edit]: the player I'm living with in game tried to log in and got the same disconnect so likely a chunk rather than player issue
Re: The 'server is down' DISCUSSION thread
, Tue Apr 01 2014, 04:58PM

Just placed a RotaryCraft Fermenter in my base, which insta-disconnected me.

I can no longer log in and my machines are on! frown

would someone be so kind as to flip the lever on the energy cell in front of my reactor? everything should then shut down once the power in the cable runs out.

hopefully someone can fix whatever is preventing me from logging on soon frown
Re: The 'server is down' DISCUSSION thread
draze, Tue Apr 01 2014, 05:16PM

most of us can't log on either. because of this.

http://xpaw.ru/mcstatus/

If your machines cause a problem there wont be any consequences as this is an MC logon issue so it's not like you logged off and left them on intentionally.

We'll try to help when one of us can get online no worries dude.
Re: The 'server is down' DISCUSSION thread
, Tue Apr 01 2014, 05:18PM

that might be preventing people logging on but when i placed that block we all started dropping like flies frown
Re: The 'server is down' DISCUSSION thread
draze, Tue Apr 01 2014, 05:19PM

Yeah the block could be causing an issue. I'll try to see if i can kill it when i get on. "hopefully" tongue
Re: The 'server is down' DISCUSSION thread
, Tue Apr 01 2014, 05:20PM

cool cheers mate... dont forget that lever next to the energy cell infront of my reactor too as my quarries etc are still running.
Re: The 'server is down' DISCUSSION thread
draze, Tue Apr 01 2014, 05:56PM

Ok dude, i think i got everything off. The cell at the reactor and the tess over at the ME. that right?
Re: The 'server is down' DISCUSSION thread
SpinDreams, Fri Apr 04 2014, 02:50PM

FTBM seems to be down 15:48GMT
Re: The 'server is down' DISCUSSION thread
Chista, Fri Apr 04 2014, 02:54PM

Aye, just as i was taking melon seeds out of a chest, so probably not me
Re: The 'server is down' DISCUSSION thread
draze, Fri Apr 04 2014, 02:56PM

Yeah gimme a sec testing something.
Re: The 'server is down' DISCUSSION thread
BRooNiE, Fri Apr 04 2014, 05:12PM

Restarting FTBM

FTBU also booting back up in unstable mode
Re: The 'server is down' DISCUSSION thread
BRooNiE, Fri Apr 04 2014, 05:13PM

Map looks to be corrupted
Re: The 'server is down' DISCUSSION thread
BRooNiE, Fri Apr 04 2014, 05:15PM

advGenetics looks to have caused the map corruption.
Re: The 'server is down' DISCUSSION thread
BRooNiE, Fri Apr 04 2014, 05:18PM

Restored from 03-04-2014 backup,

Starting server
Re: The 'server is down' DISCUSSION thread
BRooNiE, Fri Apr 04 2014, 05:20PM

And it's back up
Re: The 'server is down' DISCUSSION thread
PatentedFiend, Fri Apr 04 2014, 05:52PM


advGenetics looks to have caused the map corruption.

BRooNiE

:S I was doing some Genetics when it died. If it was me I have no idea what exactly I did wrong, though!
Re: The 'server is down' DISCUSSION thread
Soul_UK, Fri Apr 04 2014, 07:41PM

PatentedFiend - you must have genetically modified the map tongue lol
Re: The 'server is down' DISCUSSION thread
piggles, Fri Apr 04 2014, 08:34PM

it might be worth trying to re-create the steps u took in single player to narrow it down.
Re: The 'server is down' DISCUSSION thread
draze, Fri Apr 04 2014, 11:17PM

The problem from what i've found is that a lot of mods function perfectly fine in an SP enviroment but cause all kinds of hell in an MP enviroment.
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Sat Apr 05 2014, 07:43AM

I'm sure there is a problem with one of the DNA machines on SP, stopping a world from loading (as seen on AKO_the_builders stream), not sure why i'm posting this but it may help lol....
Re: The 'server is down' DISCUSSION thread
, Tue Apr 08 2014, 01:02PM

Update: Authentication Servers up! We can play again!


Minecraft Authentication Servers down because of OpenSSL bug "Heartbleed". No ETA on fix:

http://help.mojang.com

https://twitter.com/Kappische/lists/mojang

This means you may not be able to login to CFUK Minecraft Servers once you log off, until Mojang can implement a fix from OpenSSL.

This bug affects a huge number of websites if they use OpenSSL, though I don't believe any actual compromises have been reported.

FYI - SSL is used to encrypt data between a user and server, i.e. https address as opposed to just http when sending passwords in a website that you log into. Only an issue if the server uses the OpenSSL flavour of SSL.
Re: The 'server is down' DISCUSSION thread
piggles, Tue Apr 08 2014, 05:27PM

mojang are suggesting players change their passwords now.
Re: The 'server is down' DISCUSSION thread
piggles, Thu Apr 10 2014, 12:40AM

getting an "end of stream" trying to login to FTBm atm... can see draze and alex on the server, so i'm guessing its either me or the login servers, which are reporting as working atm.
Re: The 'server is down' DISCUSSION thread
Soul_UK, Sat Apr 12 2014, 02:03AM

FTBm went down approximately 2:45am, as reported by Draze in the REPORT thread.

To add to this, also noticed that FTBu went down about the same time, shortly followed by the Vanilla server.

I was logging into FTBm at the time of the server restart, and hadn't completed the log-in as I saw a flash of the game screen with "Server restarting in 5, 4, 3, etc." briefly in the chat and then I was disconnected (Disconnected by Server). Don't know if that's just bad timing, or if my login attempt may have upset the server?
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sat Apr 12 2014, 02:22AM

really bad timing xD
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sat Apr 12 2014, 05:58AM

One thing to consider.. the Promised Land QuarryPlus I set up was still running and I don't know how it behaves there since there is void under land mass.. (that tp-s players back to Overworld at 256 height) Maybe server had an issue with that..

Although, since both FTBm and FTBu went down appox. at the same time, it seems unlikely to be the cause..
Re: The 'server is down' DISCUSSION thread
draze, Sun Apr 13 2014, 12:15AM

All servers online:

Please be aware FTBm has had a rollback by about 1-2 days to a previous backup.
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sun Apr 13 2014, 04:56PM

what caused the need for rollback? so we don't make the same mistake.. if reason is known..
Re: The 'server is down' DISCUSSION thread
BRooNiE, Sun Apr 13 2014, 05:46PM

map corruption, could of been any mod.
Re: The 'server is down' DISCUSSION thread
draze, Mon Apr 14 2014, 02:23PM

Unfortunately since FTBm is rather unstable at the moment all mods/any mod/ any combination of connected mods can cause a nasty result. Until they come out with a more stable version i'd like to remind all players wanting to join FTBm

"This remains in CFUK Beta trial. At any point we may require a map wipe, rollback or update. Until the FTB team and modders come out with more stable versions"
Re: The 'server is down' DISCUSSION thread
AlexKockica, Mon Apr 14 2014, 03:23PM

I'm aware we are in beta and I'm not complaining, just trying to learn from mistakes smile
Since we got 2 or 3 rollbacks, maybe it would be good to update, because that could possibly require a map reset and that's better to happen sooner then later.. just a thought
that would also contribute to better future map stability..
Re: The 'server is down' DISCUSSION thread
draze, Mon Apr 14 2014, 04:35PM

ya was just a reminder to all players as we've had a few come online who didn't understand that tongue
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sat Apr 19 2014, 10:57PM


not so much a server is "down" report, but issues kicking all players off the FTBM server atm, i get the error "Internal server error", only 3 of us on atm, Alex, PatentedFiend and myself.

None of us doing anything exciting, i'm just exploring, alex is planting stuff and PatentedFiend is placing wool last he said.

piggles

quoted this here for discussion..
I was planting sugarcane I think, Piggles was punching a bush and PatentedFiend was placing wool..
We don't have any machines yet, only starting stuff and some microblocks.. Also I didn't see any taint near..
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sat Apr 19 2014, 11:02PM

The Broonie "summoning ritual" was a success! all that blood, bones, sacrificial sheep, singing and mushroom circles worked! cheesey
Re: The 'server is down' DISCUSSION thread
Chista, Sun Apr 20 2014, 10:41AM

I had two similar occasions where the server just seemed to restart this morning. In both cases, I was just exploring. I'm not sure what the others were doing.
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sun Apr 20 2014, 06:47PM

seems FTBm crashed and is still down.. ~19:45
There were 4-5 players online..

edit: back online.. seems similar thing like yesterday happened, we get a diconnect after some time of playing, but it's ok now
Re: The 'server is down' DISCUSSION thread
Chista, Mon Apr 28 2014, 03:31PM

My using /home somehow crashes the server. the only tech i have there is a few enderIO and power things genie gave me and a few TC forges.

When loading in normally, nothing bad happens, just the teleports muck up somehow
Re: The 'server is down' DISCUSSION thread
AlexKockica, Mon Apr 28 2014, 03:59PM

yup, every time I see you left the game, server crashes for me too.. and I can't connect for some time.. are you near a rainbow forest or taint?
Re: The 'server is down' DISCUSSION thread
Chista, Mon Apr 28 2014, 04:00PM

In a rainbow forest, but only 1 tree left in render distance and it never caused problems before =S

Also that last crash was not me teleporting....
Re: The 'server is down' DISCUSSION thread
Chista, Thu May 01 2014, 09:37AM

Whatever happened to the server must be pretty bad =S
Re: The 'server is down' DISCUSSION thread
AlexKockica, Thu May 01 2014, 12:30PM

yup, server is still down, from last night :/
Re: The 'server is down' DISCUSSION thread
Chista, Thu May 01 2014, 12:48PM

yeah... expecting a rollback, i'm pretty sure Broo saw this morning and since it's not back up.. prepare for the worst.
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Thu May 01 2014, 01:11PM

I'm starting to get the shakes from withdrawl symptoms....
Re: The 'server is down' DISCUSSION thread
Chista, Thu May 01 2014, 01:15PM

*pats genie* Take this sugar, itll make the shakes more bearable
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Thu May 01 2014, 01:16PM

Aww thanks Chista smile
Re: The 'server is down' DISCUSSION thread
Chista, Thu May 01 2014, 03:34PM

I'm gonna need to go to the stores and buy some more sugar now.

And chocolate.. ill definately need chocolate when it gets back up.
Re: The 'server is down' DISCUSSION thread
squaffle, Thu May 01 2014, 08:00PM

wow, still down; that doesn't bode well :/
Re: The 'server is down' DISCUSSION thread
Chista, Fri May 02 2014, 07:45AM

running out of towels to throw =S

I'm giving up on monster til it updates again, especially if the crashes start already.

I wonder if my sudden down the other day was cos i somehow saw this coming =S
Re: The 'server is down' DISCUSSION thread
, Fri May 02 2014, 07:48AM

That's the very reason I've not been back... Don't wanna burn myself out again from re-doing stuff over and over.

I'll be keeping an eye out for when it's more stable though smile
Re: The 'server is down' DISCUSSION thread
Chista, Fri May 02 2014, 09:30AM

my main problem is that I dont even have tech yet, its not me breaking the server. The others are just faster at it.

Now i'm great at breaking things when i can just pull stuff out of NEI, mostly cos i dont understand it at all, probably do it all wrong, cause the most flunked up problems. I can turn mass fabs into mass destros.

I just dont get to the point where my destructive capability is an issue, so i end up just being frustrated whenever I take a step closer to doing things that could potentially break the place and... whatever process in hunter-gatherage i had made gets deleted xD

Wish i remembered what version Unleashed is at.
Re: The 'server is down' DISCUSSION thread
AlexKockica, Wed May 07 2014, 06:39PM

not quite a down report, but server is being too laggy to the point that it's almost unplayable.. weird things are happening to all online, delayed reactions, sound muting (for me), and like slow motion etc.. Could we maybe get an early restart possibly?
Re: The 'server is down' DISCUSSION thread
piggles, Wed May 07 2014, 06:43PM

the issues vary but the problem is there, a restart should clear it, but its 5 hours till the automatic restart, would love an early restart.
Re: The 'server is down' DISCUSSION thread
AlexKockica, Thu May 08 2014, 11:50PM

Just want to add that I cleared the lag issue.. look into Piggles's topic on Opis for more details..
link to post: http://www.crazy-fools.co.uk/p/forum/forum_viewtopic.php?39602.last
Re: The 'server is down' DISCUSSION thread
boriseng, Wed Jul 23 2014, 07:12PM

I need some help, I think I've placed items that cause a crash when my home chunk loads. I'm almost certain the item is the Fluid Pipe from Engineer's toolbox, and I think my mistake was allowing it to connect to a fluiduct.

Is there some way to remove it so I can get back on, or could the chunks be returned to how they were this morning before I added the pipe?
Re: The 'server is down' DISCUSSION thread
gotorm, Thu Mar 05 2015, 07:56PM

Direwolf went down after a day of instability and lag. Possible cause morphing in a wall accidentally.
Re: The 'server is down' DISCUSSION thread
BRooNiE, Thu Mar 05 2015, 08:01PM

just me restarting it gotorm.
Re: The 'server is down' DISCUSSION thread
piggles, Tue Mar 17 2015, 01:28AM

oh darn, was looking forward to some time on the new DW server and gotorm went and used mystcraft again... we really need to make a choice here, my suggestions are:

Disable the mod entirely
Disable Decay (from my testing seems to be the thing that has the highest chance of getting players stuck and causing havoc).
Only allow a mod to create a world on a players be-half (i think there is a config option for this), this would require mean the mod would only attempt to make stable worlds.
Re: The 'server is down' DISCUSSION thread
boriseng, Tue Mar 17 2015, 10:59AM

How about just having a set of pre-created ages with "interesting" attributes, and disabling world creation in game.
Re: The 'server is down' DISCUSSION thread
gotorm, Tue Mar 17 2015, 12:38PM

Apologies again for this. This is really pissing me off now. It seems to be better optimised but even more buggy. Draze already found loads of bugs yesterday.

What really grinds my gears is why on earth they didn't test it before releasing the pack. I am really disappointed as this pack even in beta was promised to be playable.

My suggestion would be to just have a normal age with everything set to normal for mining and quarries. Then disable the recipes with the exception of linking books.

Again sorry for the downtime caused by me yet again, I was under impression it was fixed (by the mod/pack author).
Re: The 'server is down' DISCUSSION thread
the_poots, Tue Mar 17 2015, 01:48PM

boo i wanna play
Re: The 'server is down' DISCUSSION thread
BRooNiE, Tue Mar 17 2015, 04:25PM

Theres FTB inifinty, any interest?

(in all honesty, i don't follow modded packs, much)
Re: The 'server is down' DISCUSSION thread
draze, Tue Mar 17 2015, 04:51PM

It's a mystcraft conflict straight up.

If we really want to play DW then my suggestion is to completely remove Mystcraft and create a new world again. That way there is no trails of Myst left over.

Apparently this has worked since DW-1.0.4 (And they haven't fixed it yet.... go figure)
Re: The 'server is down' DISCUSSION thread
gotorm, Tue Mar 17 2015, 05:16PM

I know some time ago mystcraft didn't work very well with direwolf pack due to the dense ores. Which were causing it to flip sideways. Some time ago also all instability was disabled for random worlds and it seemed to work.

I know for a fact I will not be touching mystcraft on this or any other modpack ever again.
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Tue Mar 17 2015, 06:03PM

I've been playing a bit of Infinity and it seems like quite a solid pack, of course I have only been playing on a local server but so far so good.
Re: The 'server is down' DISCUSSION thread
draze, Tue Mar 17 2015, 07:15PM


I know some time ago mystcraft didn't work very well with direwolf pack due to the dense ores. Which were causing it to flip sideways. Some time ago also all instability was disabled for random worlds and it seemed to work.

I know for a fact I will not be touching mystcraft on this or any other modpack ever again.

gotorm

Yeah this time though it seems to be a combination of Twilight coding (like always) and some of the fluids like "molten *bla bla*".

After twilight started being heavily wound into ALL mystworlds even to the smallest degree, everything started to screw up.

To note, it's probably twilight as we crash going there as well.
Re: The 'server is down' DISCUSSION thread
TheBlueGenie, Thu Mar 19 2015, 09:39AM

I have a bit of an issue near my base with a Factorization Collosus. I started to kill it but got kicked from the server and now the collosus keeps disappearing and I cannot hit it. Can it be removed?

The coords are -1387, -611

Thanks.
Re: The 'server is down' DISCUSSION thread
draze, Thu Mar 19 2015, 05:56PM

the collossus doesn't die for now, its not complete. After destroying the heart and a couple of the power blocks it becomes untouchable.
Re: The 'server is down' DISCUSSION thread
squaffle, Sat Mar 21 2015, 08:55PM

Personally I like the AT launcher much more than the ftb one, packs I've used on it seem much stabler than ftb ones. Any AT Launcher packs people like the look of ?
Re: The 'server is down' DISCUSSION thread
piggles, Sun Mar 22 2015, 12:30AM

i tested the yogzcast (i think) pack, was pretty cool, no idea how up to date it is anymore though.
Re: The 'server is down' DISCUSSION thread
PatentedFiend, Sun Mar 22 2015, 09:39AM

I agree about ATLauncher, I had a lot of fun with Yogz not too far back in Squaffle's world. I've heard some good stuff about Resonant Rise too, not sure how the era system works though.
Also going to look into Infinity like BlueGenie mentioned, but it looks like it's only designed for small servers.
Re: The 'server is down' DISCUSSION thread
boriseng, Sun Mar 22 2015, 05:45PM

I was going to mention ATLauncher too, I enjoyed Resonant Rise last year. From an admin point of view the "Instances" feature could be a big advantage, you can install more than one version of the same pack simultaneously.
Re: The 'server is down' DISCUSSION thread
, Sun Apr 05 2015, 05:50PM

pssssss what is a chank clear?
Re: The 'server is down' DISCUSSION thread
gotorm, Sun Apr 05 2015, 06:09PM

I played DNS from the AT launcher. It was stable but very slow. Not recommended (kinda) because it is a very heavy pack and also it has EE with all the awesome balance breaking stuff.
Re: The 'server is down' DISCUSSION thread
piggles, Sun Apr 05 2015, 06:19PM

chunk clear means the area has been reset (everything you've done in that area undone effectively)
Re: The 'server is down' DISCUSSION thread
squaffle, Mon Apr 06 2015, 12:05PM

Oh EE, lol. I loved how with the early pack everyone was very much in either the EE or IC camp with some rivalry between them; added some kind of strange competition that I've not seen as much since wink
Re: The 'server is down' DISCUSSION thread
draze, Mon Apr 06 2015, 06:03PM

Yeah that's mostly because GregTech took over IC and ruined the recipes.
Re: The 'server is down' DISCUSSION thread
Mortocus, Mon Apr 06 2015, 07:36PM

Wrong thread
Re: The 'server is down' DISCUSSION thread
, Tue Apr 14 2015, 12:40PM

tryed to login (3:37) isrealn clock but the server is down. what the ???
Re: The 'server is down' DISCUSSION thread
Chista, Tue Apr 14 2015, 01:08PM

I was looking for jarred fireflies in the twilight, loaded a biome that looked like a bunch of thorns with a cloud over it, poof frown

I sowwy ; ;
Re: The 'server is down' DISCUSSION thread
draze, Tue Apr 14 2015, 02:40PM

yeah, the crash seems quite random as i was in a fire biome when the same crash happened. It's very possible the map may have to be wiped due to an influx of errors on the server console which may not be helping at all. We'll see what happens though.
Re: The 'server is down' DISCUSSION thread
Chista, Tue Apr 14 2015, 03:05PM

Since Twi seems to be the main cause of the crashes we had the past few days, i'd almost say we should stay out entirely (even if that means ill never get my shiny lamps) anything better than a map wipe =(
Re: The 'server is down' DISCUSSION thread
piggles, Tue Apr 14 2015, 03:11PM

i did try to inform you all how bad the twilight was before you all jumped in tongue

as for the console errors i don't think they are down to twilight, but the upgrade, but i'm hopeful there is a way to fix this somehow.
Re: The 'server is down' DISCUSSION thread
Chista, Tue Apr 14 2015, 03:37PM

Didnt think i'd crash ot for going to a place i'd previously been though, I moved maybe... half a chunk? closer to the scary looking place >.< Unless it was cos i was flying upwards and the weird cloud I was avoiding over the forest loaded...
Re: The 'server is down' DISCUSSION thread
draze, Tue Apr 28 2015, 04:03AM

At this point in time i'm requesting that all players not use twilight forest or Mystcraft age worlds. Both mods seem to be so full of bugs it's putting a stress on stability.

This time it was Mystcraft Age worlds that is causing an immediate server disconnect.

Mystcraft Link books are still fine for now. I have reported an exact time to broonie so that he may look over the logs to see if it shows a specific problem. Sorry for the inconvenience everyone.
Re: The 'server is down' DISCUSSION thread
AlexKockica, Sun May 10 2015, 03:08AM

"At this point in time i'm requesting that all players not use twilight forest or Mystcraft age worlds. Both mods seem to be so full of bugs it's putting a stress on stability."

pls make this more visible as we encountered some players didn't know and were close to going into an age etc..
Re: The 'server is down' DISCUSSION thread
fly2gethigh, Sun May 10 2015, 04:12AM

Yep, that was me.. I'll spend some more time reading the forum. smile
Re: The 'server is down' DISCUSSION thread
squaffle, Sun May 10 2015, 10:49PM

I don't say this lightly; I think there are even more than before. Can I suggest a delete of the nether ? I can't even get close to be able to place down a grinder
Re: The 'server is down' DISCUSSION thread
wjg999, Mon May 11 2015, 12:10PM

requesting to have /cofh tps usable so we can find out where the lag is comming from when we report more easilly, might show us some ages being made as well.
Re: The 'server is down' DISCUSSION thread
boriseng, Mon Sep 28 2015, 06:04PM

Well the latest crash has been reported, so I won't repost there. Is there a replicable problem with Steve's carts or is that just the trigger for a problem that actually lies elsewhere?

I haven't played with SC but it goes back quite a bit, wasn't it in Mindcrack in 2013? One concern I do have is that mods with special detector tracks might not be fully compatible with railcraft, but surely that's been tested fully by now?

Other lines of speculation: Pipe to pipe compatibility? I know you could take down a FTB:Monster server with the combination of Fluiducts and Engineer's toolbox pipes, and although ET isn't in this pack the author reckoned the bug was actually 1in TE ducts. YMMV.

Re: The 'server is down' DISCUSSION thread
piggles, Mon Sep 28 2015, 06:11PM

i'm not 100% sure, but thermal dynamics (the ducts for thermal expansion) is a complete re-write of the duct system, but as squaffle said, the timing off the incident with the cart&detector rail, and the fact that it happened again right as he logged on means its (imo) the cause of the crash.
Re: The 'server is down' DISCUSSION thread
squaffle, Tue Sep 29 2015, 04:31PM

Well, there was a villager in a cart (steve's) with a cage module on it (to hold the villager in). The cart hits an advanced detector rail next to a module toggler, the toggler should disable the cage module (hoped it would disembark the villager). Whether it's a problem with the adv detector, the cart, or the module toggler I don't know. Not tested in sp for repeatability. Could just be the attempt to disable the cage while it contained a mob.

edit: a small coal engine on the cart too to propel it about
Re: The 'server is down' DISCUSSION thread
boriseng, Sat Oct 24 2015, 07:59AM

Looks like a small run of crashes. Can't get on this morning. I notice from the server map we're now showing several ages, don't know if that could be an issue.
My base got reverted 2 days. I don't think I was doing anything I hadn't been doing previously, I had been running a powered spawner though but apart from that I just added a machine to my ME system and charged some energy cells.
Re: The 'server is down' DISCUSSION thread
baccaruda, Thu Oct 29 2015, 11:56AM

FTB Server appears to have gone down. I wasn't on, I just tried to join but its not found.
Re: The 'server is down' DISCUSSION thread
Void_Schism, Thu Oct 29 2015, 04:49PM


I notice from the server map we're now showing several ages

boriseng

This is why I keep saying there needs to be a sticky that tells people what they must not do.
Re: The 'server is down' DISCUSSION thread
boriseng, Sat Oct 31 2015, 08:26PM

Is it my imagination or has the server got a lot less stable in the last month? While I was doing most of my building it seemed rock-solid.
Re: The 'server is down' DISCUSSION thread
BRooNiE, Sun Nov 01 2015, 11:16AM

anybody have a with skeleton farm around:
(735,31,1794)
(732,31,1796)
(731,31,1794)

something about the witherskeletons there are causing the server to crash.
Re: The 'server is down' DISCUSSION thread
boriseng, Sun Nov 01 2015, 01:28PM

The undersea structure somewhere south of spawn? Might be worth checking the screenshots thread?
Re: The 'server is down' DISCUSSION thread
piggles, Sun Nov 01 2015, 04:18PM

location found on minimap, no idea whos base that is.
Re: The 'server is down' DISCUSSION thread
boriseng, Sun Nov 29 2015, 01:25PM

Any idea what's behind the latest downtime? I got the impression only me and Void were on this weekend?
Re: The 'server is down' DISCUSSION thread
piggles, Wed Apr 13 2016, 06:59PM

I think survival server is down, not sure when i only just checked.
Re: The 'server is down' DISCUSSION thread
BRooNiE, Wed Apr 13 2016, 08:21PM

Checking this out now
Re: The 'server is down' DISCUSSION thread
piggles, Sat May 14 2016, 03:30AM

as per the DW20 server, if twilight dimension is the issue, could you try just deleting the world for it, no one should have anything built in it.
Re: The 'server is down' DISCUSSION thread
piggles, Tue Jul 19 2016, 08:34PM

Some weirdness on Vanilla server, just had to re-link my account as I logged on (had been on already earlier tonight).

thought I'd also check my balance, seems that also suffered this weirdness, as my balance is now only 500 and not the 170k I had earlier!!!
Re: The 'server is down' DISCUSSION thread
boriseng, Tue Jul 19 2016, 09:28PM

Just to add to that I took a break to watch TV and when I came back my location and inventory had reverted to how it was when I logged in earlier.
Balance is OK I think.

Correction: My balance has reverted to 500. I'm sure it had been much greater as I'd banked most of my Tekkit gold years ago. I'm not too bothered as the market's broken anyway so it was mostly useful for obtaining a few "starter" emeralds in FTB.
Re: The 'server is down' DISCUSSION thread
boriseng, Sat Sep 24 2016, 07:13AM

Is there something odd about the DNS record for community.crazy-fools.co.uk as nothing seems to find it right now. The game connects-mostly but drops out from time to time but no other diagnostic tool I've tried can even resolve the name

Correction: its a "SRV" record, so normal DNS tools don't resolve it. I'm guessing it doesn't seem to get cached either because it can disappear and reappear suddenly. Probably a problem with my ISP.

minecraft.crazy-fools.co.uk:24444 seems to work reliably.