Hey d2, that's our next project
If I'm not mistaken, that's a tower trap, and works poorly in multiplayer.
13 years ago
Thu May 12 2011, 10:29PM
That would lag the server like nothing else.. Looks awesome though.
Yeah, Flight basically summed it up. Thing is though, on Singleplayer, tower traps like these are the most effective, from what I've gathered. However, on multiplayer, the design Blinky's using generates the better output. Personally I don't know why, but I'm guessing it has something or other to do with mobspawn algorithm.
altgamer built a tower mobtrap, and it put out less than he expected. So, yeah, this is good for Singleplayer, but not Multiplayer.
The LOOKS of it is awesome though. Very impressive build.
kahr makes a great point ..these sort of traps are optimised in a clean room enviroment andwont really make the transistion to smp and if it did would probably kill our lovely server