Not in a million years.
Can you play high def with surround sound on a mobile device? No you can't, so there just isn't going to be competition. They will co-exist, and most times probably overlap.
13 years ago
Mon Jun 13 2011, 07:36PM
Mobile phones are fine when it comes to games to entertain you when your not at home, but they are not practical for "Proper" gaming at home.
I don't believe they would ever take over as they are always going to be less powerful. It takes time to shrink the technology down so its small enough to fit into a phone. You also would have the problem of cooling its insides if it ever got powerful(Consoles + PC's have to have fans to keep there insides cool due to the heat generated).
I'm never going to enjoy playing with these handhelds. All huddled over, hunchbacked over a small screen pushing on those damn small buttons and... ugh! No, I'd rather pay 10 times the price for a PC or a console, than play on a mobile phone or a handheld.
I know mobiles are HD now, but I mean there is nothing of equal to a 30 inch plus screen with decent surround sound. Without lugging speakers around or having £200 Bose headphones, you just can't reach it.
No matter how much technology advances, unless they can make a telescopable featherlight screen with mini deployable speakers from the units back case (or something...thinking on my feet here...) it just isn't the same. Tech or not.
13 years ago
Tue Jun 14 2011, 09:31AM
"Oh yes. Check out my Nintendo OLED_Triple-Screen_x5000! I'm going to play Mario Kart HD Virtual Drag racing drifting championships whilst commuting on the train. Escuse me people, I need to unfurl my 4meter Organic LED screen and tack it to the train wall so I can beat world 7-3 and beat my friend's mum's Labrador's best lap time and win fifteen cheevos. My Faceitter-osphere cyber buddies are watching my progress and are posting YouTube videos in angst of my lack of updates to my YouTube inter-virtual Griefers-channel.....excuse me mister commuter, would you mind kindly pretending your head is the steering wheel? Jolly good! Allow me to unroll the motion sensor wiring from the back of my Nintendo doodad, attach them to your skull so I can have the fully immersive experience!! Zap! pow! Eat turtle shell, virtual noobzz!!"
In fact, I can see this occurring thanks to crazy people on hackaday.com ...
13 years ago
Tue Jun 14 2011, 10:01AM
For me personally, I see "mobile gaming" as a quick boredom relief if I'm stuck with free time out in the world and have no one to talk to. Just something to fill in that "wait time" everyone has... the time between actually doing stuff where you are idle.
Its nothing like PC gaming, where you look forward to the game play, the next level, the next boss battle, etc. Gaming at home is something you WANT to do.
In other words, games on a PC at home are an end-goal; its a thing I look forward to, that I save money to do, that I make time to do, that I look forward to doing, and work towards. Mobile games are just there to fill up time if I am stuck away from the real games I would like to be playing.
Years ago, before cell phones and iPods existed, people filled that 'wait time' with things like reading a newspaper, doing crossword puzzles, talking to people you just met, or daydreaming. Now, everyone has a device in their pocket that has more computing power than NASA used on the moon landings. Its a natural extension to use some of that computing power to relive boredom.
Basically, for me, mobile gaming is not much more than an expensive crossword puzzle while I'm waiting in a doctors office or riding in a car. So, in that respect, mobile gaming won't "take over", it will just be a thing you do to pass time instead of listening to music or talking on the phone. However, the total sales for mobile games might exceed home PC/console games eventually, because they are much cheaper, more accessible, and even if you are not a "gamer", you can figure out things like Angry Birds pretty easily. So, in my opinion, you can't equate total sales or volume of sales with a market segment "taking over" another. That would mean that if mobile games sales suddenly shoot through the roof, home PC/console games stagnate or drop dramatically. I doubt that will happen.