I have been writing a cartography applet in flash. It takes raw cartograph information (block ID's, land height, light map info etc) and renders that information in a little interactive display thing at run-time.
It's by no means complete at this point. Still very much no-frills. Just thought I'd share what I have thus far. It takes a little while to load (mostly due to crappy upload speeds from our home broadband). Map file size is only around 3MB Please be patient...
http://www.srcf.ucam.org/~eh392/minecraft/cartograph.htmlThe map data can be gathered from multiplayer maps in chunks using a minecraft addon tool thing which I have also written.
The total size of the current map is 3000x3000, which I estimate to be the rough limits of civilisation at this point.
I made this purely to prove that Flash is a suitable platform for doing this kind of thing, with the applet running acceptably well even on my netbook (despite flash's notorious inefficiency with this kind of thing).
Things which could now be added:
-Minimap in top right
-Search/highlight block IDs (surface blocks at any rate)
-Rendering controls/options
-Basic drawing API? - for drawing on roads/boundaries etc
-Make it look less crap when zoomed out.
-Save image to pc functionality
and with upgrades to the scanner:
-signs (so that you can see what's written on signs in an area)
-railway lines (maybe - it would slow the scanner down terribly)
-valuable mineral search (perhaps maybe same as above)
-scanning chest contents is pretty simple but I don't think that's a good idea really.
And probably lots of other things!
Thoughts/suggestions welcome.