11 years ago
Tue Jan 08 2013, 11:09PM
here goes the stuff that takes up too mutch space on signs ingame.
THE OFFICIAL RULES OF ENGAGEMENT FOR ASA:
*griefing:
if the opponent is offline, absolutely no griefing is tolerated.
if the opponent is online, but not in their clans Headquarters (referred to as HQ), no griefing is tolerated.
if the opponent is online and in their clan HQ, that HQ can be griefed to oblivion.
if the opponent got killed in the HQ, any griefing must stop completely. If the opponent leaves their HQ unmanned, no griefing is allowed.
booby-traps can be deployed any time at the opponents HQ. However, if the HQ is unmanned, only blocks that are a part of the booby trap can be destroyed/altered, meaning its not allowed to break a wall to boobytrap otherwise inacessible places.
You have to enter through the main entrance before you can grief, so no digging under walls, digging down into bases etc before youve entered the premesis. ender-pearling over walls counts as a legitimate entry.
*Beacon blocks and the Ore blocks connected to it are always off limits to griefing!
*theft is allowed.
if a chest is not protected, it is considered as loot.
if a player dies, the winner takes it all.
*cease fire can be agreed upon with both parties satisfied.
*warping
the use of /goto can only be carried out to an allied player. /goto cannot be used against opponents. /goto cannot be used when the target is in a fight.
the use of /home and /sethome is not allowed inside or around opponents buildings! a sethome must be atleast 500 blocks from the outter point of the building.
the use of /warp and /setwarp is not allowed inside or around opponents buildings! a warp point must be atleast 500 blocks from the outter point of the building.
warps set by the opponents/neutrals are considered as intel and can be used.
in addition, while in combat (combat starts after the first damage is dealt),no TPing nor warping is allowed. not even to allies/neutrals. combat ends when all the opponents are killed in that area.
*slaying
slaying (killing a player who is mining, building or doing any other non-pvp-related stuff) is allowed.
a player can be engaged at any given time in any given location EXEPT spawn area!
*any PVP in spawn area will be punished by bans or warnings.
*start of war
the war will start 24 hours after every player, or the organisation (ASA can talk for all their members) sends a PM with the following:
"i hereby declare a state of war with ASA and accept the rules of war as they are written".
*end of war
the war ends either on an agreed draw where both parties claim draw or one side surrenders.
_________________
current wars:
Where will these "wars" be taking place?
The Rules of Engagement stated above have been verified as legal.
Keep it cool and have fun!
dont worry chista:P like said the only thing that can be griefed is the enemy hq if there is someone in there and only clan members are allowed to be killed by the oposing team.
Will there be a down payment of both sides to a neutral middleman? So when one side call quits, they forfeit that bounty.
i dont think synergy can afford that Aco. they dont even have a proper base yet. kinda dissapointed...
As you may know we have now done a lot of work on our HQ however we are not ready for war yet. Please forgive us for being slow.