I would like to suggest a way of resetting the maps that addresses the issues of updates, map population and big projects motivation in a good manner.
here are some points with relevance to the suggestion:
1.
It is clear that the 1.7 update will introduce a ton of new content to the game and since most of the content involves around new terrain generation, a new map is hard to avoid in order to follow the evolution of Minecraft as a game. It is still uncertain when 1.7 comes out and what a possible 1.8 update will bring with it. Will 1.8 also require a new map in order to get to all the new content in the game, or will it be enough to extend borders from a previous map? Hopefully, 1.8 will not force a new map wipe and luckily the time between updates is long. This is however very hard to influence by us players and unfortunately, Mojang sometimes enforces a fresh start on us.
2.
Before the 6months reset system, we reset the map either trough a poll on the website or due to an update that requred a map wipe. The polls were posted by broonie on the front page after alot of regulars and active players expressed their wishes for a fersh start. Sometimes the poll went trough and a map reset took place, other times the poll failed and a map reset took place at a later poll or a game update.
3.
When you build a huge castle, you get attached to it in many different ways. All the hard work of gathering materials, planning, designing and building pays off in the form of a nice castle that you and others can see. The castle becomes a payment for all your hard work.
During the process of building, you design, learn new ways of building, discover new color mixes and create interesting shapes and cool details. You know every detail about the castle and feel enriched after it is done. The castle becomes a creation and a sedimental value is attached to it for you personally.
Perfecting the castle to fit specific needs makes you think of the original idea you had that made you start building. The shape, size, details and colors reflect upon the idea. The castle is a realisation of a good idea. a vision or an experiment based on seen potential.
4.
Point 3 is what makes us build big. Point 3 is what motivates us to use alot of time to create something nice. Either its a small, 10x10x5 house or a 200x200 castle, the time we spend on the project must be in proportion with the time we get to live/use/see the project when done. If the time is in proportion, we obtain satisfaction. If we loose the build prematurely to obtaining satisfaction from it, we feel that something is lost.
It is very obvious that satisfaction is hard to archieve when the map reset time is known. It is like a deadline, and when it is closing in, we stop building big since satisfaction cannot be obtained during that short of a timespan. However, if the time of a map reset is unannounced, we are ignorant of the fact that we might not obtain satisfaction from our building.
If we dont know the time of a map reset, we dont consider it as a factor for determing our motivation.
Ignorance is bliss and ignorance is a stronger motivator than knowledge.
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it became a very long post. Without further ado, My suggestion for the map reset system from days date is:
1. Map gets reset when 1.7 comes out and will be 4k big (from 2000 to -2000 x and y)
2. spawn point is centered on the map.
3. a poll should be announced if an old world is present or not, and if not, do members get access to any kind of armageddon chests.
4. Wichever comes first, land gets overly populated or a game update forces the need for fresh land, Map borders get extended on one axis at a time, like so:
Original map borders:
x 2000 to -2000 and y 2000 to -2000
First extension:
x 6000 to -2000 and y 2000 to -2000
Second extension:
x 6000 to -2000 and y 6000 to -2000
5. Spawn points get moved to the center of new land area after every extension. Second extension has the possibility to have an additional spawn chage.
6. Map extension time is decided by broonie and the moderators when it seems reasonable.
7. Map reset is decided by the community trough a Poll. The poll is posted when a fair amount of players express the need on the forums. If the poll fails, map stays until a new poll is posted when a fair amount of players express the need on the forums again.
Thanks for reading, This is my suggestion
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