Stucuk
I never understand why people like consoles. When it comes to games like FPS, Minecraft and well anything other than a racing game console controls just suck. You don't get enough control out of them. Mouse + Keyboard gives you superior control.
Well i guess some people like having Aimbots built directly into games (Which XBox FPS games are meant to have so people can actually play them).
Kahr
I pretty much agree with everything beagrie said. Not going to bother repeating it.
I have no idea what that is.
Kahr
I pretty much agree with everything beagrie said. Not going to bother repeating it.
You're using Swype as well?
beagrie
Consoles cost more when you factor in the games. Console games are ÂŁ30-ÂŁ50 compared to PC games at ÂŁ9-ÂŁ29. Also PC Hardware is getting beyond what the games need, the minimum requirements are a GeForce 8 for most modern games, yet we have GeForce 150's (7 Generations higher). So you don't need to upgrade your PC each time a new games comes out, which was the old argument for buying Consoles.It's a cost effectiveness issue; a pc capable of running Gears of War nicely would cost at least twice as much as an xbox, and, for most people, console graphics are good enough. I would guess a high percentage of xbox gamers have never experienced pc gaming, and would struggle to use aa keyboard and mouse because it's not what they're used to.
beagrie
I was never talking about the cheap indy games. I was talking about the retail price for new games you get in shops. The highest price for a new PC Game is about ÂŁ29.99 in shops though its mainly ÂŁ24.99. The cheapest new XBox game in a shop is about ÂŁ34.99 with them reaching ÂŁ49.99 at the highest. All prices i chose were ones from the high street rather than online places like Amazon/Steam.The pricing argument seems a little mis-informed. Sure, there are lots of cheap games on the pc, but they aren't full production titles like Gears of War or Mass Effect.
beagrie
There are more people who don't own an IPad than do own one. Its flawd to assume that anyone will own any kind of device.a cheap pc or ipad, which they will already own, therefore the investment of a decent pc becomes ADDITIONAL to their existing device
beagrie
Companies in general release for consoles first so they can make more money. Basically by releasing for consoles first you get people who own a PC capable of playing it who will buy it for the console so they can play it ASAP. Then when the PC version of it comes out they will buy that version as well because it will contain extras that the console versions don't have (Such as ability for mods, extra levels, etc). If it was the other way around, they wouldn't get multiple sales from the same people.Which is another point; a lot of the big developers (Rockstar, for example) take a long time to get the pc versions out... if they bother at all!
beagrie
Some developers state its because of Piracy, but imo its a load of rubbish. Piracy exists with both PC's and consoles. The only difference is that they can set honey traps for people downloading PC games (So they can get an idea of how many people download a torrent).Piracy and copyright play a larger role in why developers are reluctant put games out on the PC at the same time as on console.
beagrie
Where do you get your information that they are more popular? More people have a PC than a console(Most people who have consoles have a PC). So i don't see how anyone can state that Consoles are more popular when there are more PC's in the world (Im not saying either is more popular).I wasn't making a case for consoles being better, just explaining why they are more popular.
beagrie
Where do you get your information that they are more popular? More people have a PC than a console(Most people who have consoles have a PC). So i don't see how anyone can state that Consoles are more popular when there are more PC's in the world (Im not saying either is more popular).
Stucuk
diablothe2nd
i'd be wary of assuming developers have to spend extra time supporting hardware on pc's as that's what the likes of DirectX is supposed to alleviate......
diablothe2nd
There is one more valid point though... for Notch to release on Xbox, he'd have to recode it all in C# or C++ so then, chances are the pc version will also be migrated from java. Thus Minecraft in generally will be faster, more efficient and actually require LESS pc hardware to run.
They don't. Most games do not have controller support because most games are not flight simulators. Its only games like Flight Simulators where a Joystick is needed. For every other game a mouse and keyboard is perfectly fine.The game developers could develop a game for the PC, then have to support a myriad of hardware platforms, controllers and control setups, and operating systems.
minecraftblock0
It doesn't take ages to create a screen like that. 99% of your job is done when you make the menu system. Making the bit that stores what key does what is simple to code. It doesn't take hundreds of hours for doing just the parts related to the controller settings.minecraftblock0
In the PC versions of games, you have a screen to select what button on the keyboard does what function in the game, as well as the mouse setup and sensitivity settings. Those screens look trivial on the surface (or should, if the programmer does his job correctly) but it involves hundreds of programming hours and Q/A testing to get it right. The Xbox controller setup is dead simple and the code re-used from the Xbox developers kit.
Nope. They just put a crap support system on a website which tells you nothing, which no staff member ever looks at.A PC game that is perfectly coded will still get a ton of calls in order to "fix" things that are not even the fault of the game, yet the company has to pay people to answer the phones and reply to the complaints.
minecraftblock0
You are always going to have bugs created by NVidia/ATI. Each time you update your graphics card drivers you can run into that problem if they have screwed up there drivers. This however doesn't cost developers or publishers any extra money, and it doesn't happen alot. All companies have a PR Guy who handles PR. So they are not going to be hiring extra people.Another game had problems with the hardware T&L registers on certain video cards if the user had not updated their video card driver. The game would show up fine till you hit one of the lighting special effects, then would show a black screen. You just don't get that kind of issue when coding for consoles.
minecraftblock0