Bukkit implementation almost completed


 e107    30 Jan : 18:04
 None    Community

Bukkit will soon be ready to run the server at barebone level, however full testing will be conducted to ensure this.

Bukkit will soon be ready to run the server at barebone level, however full testing will be conducted to ensure this.

The port number will be required to be changed, and a 'black-hole' application will be implemented on the current server port.

As long as this attack hasn't came from inside the community, we should all be fine.

New port number will be announced


 e107    30 Jan : 17:29
 None    Annoucement

In order so we don't exceed our bandwidth allowance for this month, and in order to keep the contract with the server provider, we will be changing the port number until the remainder of the DDOS wears off.

In order so we don't exceed our bandwidth allowance for this month, and in order to keep the contract with the server provider, we will be changing the port number until the remainder of the DDOS wears off.

We are no longer accepting new sign ups and the website has been restricted to existing members only.

This is a critical move in order to keep the server online.

Link Account and Minecraft Settings disabled


 e107    30 Jan : 17:15
 None    Annoucement

Both the features listed above have been disabled until they can be re-implemented.

Both the features listed above have been disabled until they can be re-implemented.

It appears bukkit does not support plugin reloading from console, rendering our scripts useless.

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Migrating to bukkit


 e107    30 Jan : 17:05
 None    Community

This evening we will be trying to migrate to bukkit and attempting to restore the old map.

This evening we will be trying to migrate to bukkit and attempting to restore the old map.

We'll be able to successfully migrate if we can:
- Switch on world protection features
- Restore moderating powers

Donation features and the linking of accounts are expected to remain offline.

We apologise for any downtime this may cause.

I MADE A SKIN FOR YOU ALL


 BRooNiE    28 Jan : 12:56
 None    Community

Hi, guys!

Hi, guys! I've been soo bored and my internet's acting pretty weird. So because I was bored, I made a skin. Go to Minecrafskins.com and search in Crazy Fool. The Author should be CrimsonFlame. Thanks, guys and I hope you all like it! cheesey
[Submitted by CrimsonFlame]


 BRooNiE    27 Jan : 21:27
 None    Community

"The host you are on has been DDOSED and has caused the server to crash.

"The host you are on has been DDOSED and has caused the server to crash. We are doing a migration of the server as well as mitigatting the DDOS ASAP"

Server Update


 BRooNiE    18 Jan : 05:23
 None    Annoucement

After a few of trialing the bukkit mod, we're ready to move on to try implement common features (/kit, /give, /warp etc and groups).

After a few of trialing the bukkit mod, we're ready to move on to try implement common features (/kit, /give, /warp etc and groups).

The map will remain on the temporary one until testing has completed. As bugs such as chunks corrupting and being regenerated are being reported.


The Bukkit Team will TRY and update hMod


 BRooNiE    14 Jan : 14:24
 None    Community

Although people have already been under the impression that we pledged to keep hMod up to date, this isn't the case.

Although people have already been under the impression that we pledged to keep hMod up to date, this isn't the case. Prior to this announcement, we had not stated anywhere that we would be maintaining hMod and anyone believing otherwise was mistaken. However, we do recognise the predicament we've put server admins in as hey0 has announced that hMod is essentially no more, and Bukkit is not ready for public consumption yet.

As such, some of us - if not the entire team - will be trying to update hMod so that you guys aren't left in the dark without a server mod to use. We never intended to shut everyone out with our early announcement - we were just looking to drum up support from plugin authors so that we had things ready. We can honestly say that we did not anticipate the project blowing up with this much activity and interest this quickly, like it did.

[Source: http://forums.bukkit.org/threads/the-bukkit-team-will-try-and-update-hmod.433/]

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