All Forum Posts for draze

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Re: [poll] DW20 post update map reset (Server Discussion) Posted on 20 Apr : 13:25
Ah i had no idea about that, thanks for the update Chista. There was however no fortress nearby but the fact that they can spawn on blocks other than netherbrick now makes sense.
Re: [poll] DW20 post update map reset (Server Discussion) Posted on 19 Apr : 20:58
Yeah i agree Chista, there's a lot more going on and i'm hoping we can smooth it out to being like FTB ultimate was. It had it's occasional glitches and stalls but it was for the most part very stable.

After clearing the wither skels "time outs", the seemed to clear up but it kept happening the next again day for about 2 hours.
I checked all that we thought was the cause but unfortunately there was nothing.
It seemed to clear up after a while but it took longer than it would for a chunk to despawn and i was the only one online.

It's probably the usual...

DireWolf: "People screaming at me for an update so i throw one out and get more complaints"

Instead of actually ironing out the bugs before a release.

As far as things like the colossus goes, i really wish modders would NOT activate half finished ideas like that until it was actually functioning properly.
Re: [poll] DW20 post update map reset (Server Discussion) Posted on 19 Apr : 14:57
Unfortunately it's not just squaffles base. i mean besides twiligh which has proven to us that it can crash the server within 15 minutes of being in there.

1. collossus crashes
2. Random bugs with tinkers
3. Present chests corrupting chunks (not fully tested as i didn't want to risk it again)
4. Excessive lag for no apparent reason
5. Server console getting splashed with errors
6. Login failures and disconnects (repeated attemps to connect finally letting us in)

Most of the problems are discussed on the server after a restart is done but squaffles base wasn't the issue with the time outs the other night. It was actually a massive load of wither skeletons that were for some reason spawning on blocks other than netherbrick. There were literally hundreds of them spawning on stone from the ender pump created platforms (Which should not happen).

Most of the other issues can be lived with but any that affect the server quite as severely need to be dealt with. Normal issues can mostly be fixed with the auto restart or timed restart. But a lot of the ones we've been encountering have prevented the server from restarting.

I know it's a total PITA but unfortunately this is the problem with modded versions. At least Direwolf is releasing updates quite frequently to fix the issues compared to *cough* GregTech....
I do however wish that the live updates were a little more stable. This one seemed to cause quite a few issues for the backend server.
Thread: [poll] DW20 post update map reset (Server Discussion) Posted on 16 Apr : 22:18

Well this has been a fun roundabout of trials.

There are still a lot of errors being splashed to the server console but also our own consoles. Apparently DW20 isn't as complete for live updating as it's thought out to be.

Due to the recurring issues we're facing after the live update we're going to vote, for or against a map reset.

P.S. Thanks Bananagod, for putting up the other poll. Your enthusiasm to help is much appreciated.
Re: [poll] FTB End Reset? (Server Discussion) Posted on 16 Apr : 00:45
I can see your point on this one. On the advanced genetics mod on our last modpack, myself and Alex wanted the dragon skin upgrade but required flakes taken from the dragon. The first time around the dragon had been killed within 2 hours of the server being brought online. (tbh that gave me an eyebrow raise as to "HOW?") but thats by the by.

Anyway. there are 3 options here.

1. do it this time and give the spawn egg to the beekeeper. On one condition that they have to breed a few bees for whoever wants to work on that mod.

2. spawn in a few dragon eggs (broonies call here) and if you loose it. Tough titties.

3. regular end resets.

I'm still voting for yes on the reset but it gives us something to discuss.
Re: The 'server is down' DISCUSSION thread (Server Discussion) Posted on 14 Apr : 14:40
yeah, the crash seems quite random as i was in a fire biome when the same crash happened. It's very possible the map may have to be wiped due to an influx of errors on the server console which may not be helping at all. We'll see what happens though.
Re: DW20 server (Server Discussion) Posted on 13 Apr : 16:27
As per the poll for the next update, the comunity decided on a live update attempt to see if we can keep the map.

It is possible it could corrupt due to some of the bugs but it's a 50/50 shot at this point. DW has been mostly coded to allow updates without wipes but as you all know *griefers* happens when dealing with so many mods.
Re: The 'server is down' REPORT thread. (Server Discussion) Posted on 13 Apr : 03:48
DW20 Server down - 13/04 (4:40am)
Re: [poll] Upgrade DW20 (Server Discussion) Posted on 08 Apr : 13:19
ah! i missed the .1

Taa Piggles.
Re: [poll] Upgrade DW20 (Server Discussion) Posted on 07 Apr : 16:32
Well that looks pretty solid for Live patch and i believe that's roughly all DW20 players voted.

Live patch it is. I'll inform broonie so he can start when he's available to do so. Thanks for voting everyone.

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